Project Description

Together with the team at Play Magic, I’ve worked on the remake of XIII, cult first-person action game that was initially released in 2003. As the Junior Audio Programmer, I was responsible for the integration of all the audio into the game. XIII is made in Unity and uses FMOD Studio as the audio middleware.

Game Description

XIII is a remake of the cult first-person action game that was initially released in 2003. You play as “XIII”, a man without an identity, in a solo campaign with numerous twists and turns. Inspired by the eponymous graphic novel, the game features a completely reinvented and unique cel-shading design. In XIII, players can also take part in fierce multi-player fights.

Tasks involved

As the sole audio programmer of the team, it was my job to help create the tools and systems for the sound designers to be able to implement the sounds into the game. The following systems and tools have been developed:

  • Audio Occlusion & Gates
  • Dialogue Localization
  • Optimized Audio Banks loading
  • Surface Detection for Footsteps